Frequently Asked Questions

General Questions

Q: When will the full game be released?

A: Long Gone Days will be released on Early Access on March 28th, 2018. However, we expect to have the full game available by the end of 2018.

Q: Why Early Access?

A: Player feedback has been crucial for the development ever since the demo was released in 2016, and as a small team we believe that this is the best way for us to make improvements in terms of balance, storytelling and the overall experience while actively engaging with the community.

Q: How is the full version planned to differ from the Early Access version?

A: The full version will have the complete story, and one playthrough will be about 8~10 hours long. This will include meeting new party members, traveling to different countries, facing new and stronger enemies, and being able to get two different endings.

Q: What is the current state of the Early Access version?

A: At first, the Early Access version will include the first main arc of the story, which contains:

  • About 3 hours of story
  • The first 4 party members
  • First time using interpreters
  • Sidequests

For those who played the demo, while the plot remains the same, everything seen in the demo has been revamped with nicer graphics and improved dialogues (plus now you’ll have three times as much content as before).

Q: Will the game be priced differently during and after Early Access?

A: We may rise the price of Long Gone Days by the end of the Early Access, but it’s something that shall be evaluated when that time comes.

Q: How are you planning on involving the Community in your development process?

A: The community has been a very important part of the game ever since the release of the original demo of Long Gone Days. We want to make the development of our game as transparent as possible, so we have always considered the feedback that’s been given to us.

We encourage everyone to send us their comments on the game directly through our Twitter, Facebook and Steam forums.

Q: How many people are working on the game?

A: We are a 4-people team working on the full release of the game with the following roles:

  • Creator, Artist, Business - Camila Gormaz
  • Programmer - Camilo Sáez
  • Programmer - Jesús Morillo
  • Writer, Game Designer - Pablo Videla

Other Questions

Q: Can I do a Let’s Play/Review/Stream of the game?

A: Sure, we’d be honored! For reviews, you can also use the information/pictures from our PressKit.

Q: Which platforms will Long Gone Days support?

A: Long Gone Days will be available on Windows, Mac, and Linux. Mac and Linux versions will be released with some delay as we want to ensure they have been properly tested before releasing them to the public.

Q: Will Long Gone Days be available on consoles?

A: At the moment we cannot confirm any console releases. Any possible console release will come after we come out of Early Access, though.

Q: Will Long Gone Days be available in X language?

A: We cannot confirm any localization at the moment, but we definitely want to, considering it's a game focused on language barriers.

Do you have a question that hasn’t been answered here? Feel free to contact us at or check out our Press Kit. You can also get in touch through Facebook, Twitter or Tumblr for quick questions.